It really shows the sound designer’s vision on each weapon. My dissertation was based around weapon sound design and I love things like this. Regardless, the comparison reveals a tremendous amount of time spent by both teams infusing the weapon sounds with a unique aesthetic while adding heaps of meticulous detail throughout.Ĭongrats to both teams and thanks for the comparison video!ĭesigningSound – The Recordist Talks Guns, M60 Machine Gun HD Library The extreme mountainside report slapping back seems exaggerated when used in comparison, either due to location or decreased dynamics. The Battlefield 3 captures are all take from the same mountain surrounded location using the “WareTapes” sound settings, which essentially increases the quieter dynamics, as opposed to Modern Warfare 3 which are captured at various outdoor locations. While I think it gives a good start, the locational differences of the make it tricky to fully asses. Lining things up back to back really helps gain some perpective on the differences (an similarities) in approach to designing weapons sounds. XSmasher4ya has made up a video showing off the sounds for the same weapons across Call of Duty: Modern Warfare 3 and Battlefield 3.
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